mduffor

From my squishy brain to yours.

Would you like to play a game…?

| September 2, 2012

I started a new job a couple of weeks ago at Game Circus, a company that develops game apps for iPhone, iPad, and Android.  This will give me an opportunity to work with and learn the Unity toolkit, as well as learn the ins and outs of mobile app development.  I have been studying Android […]

Blowing off the Dust

| January 17, 2012

As the end of my contract draws closer, I’m faced with some life-changing decisions on which direction my career should go from here.  Do I look for a position at another film company?  Do I return to game development at a large game company?  Do I go the indie route?  I’ve truly enjoyed all of […]

Well, that took longer than anticipated

| April 26, 2010

How is it that whenever you think things are finally coming together, something has to pop up and gum up the works so badly that you are thrown completely off schedule?  I blame Murphy. My code had finally reached the point where I could implement the main menu and the main conversation window.  Immediate mode […]

Building the bricks so I can make a house

| March 3, 2010

I’m falling into the bad habit of not wanting to make a blog post until I have something significant to show.  However, since progress is slow when you are working on the basic engine that sits beneath the game, and I don’t get a lot of time to program anyways, I wind up not posting […]

Welcome to 2010

| January 1, 2010

I really did have the best intentions of blogging in 2009.  Honest!  But a change of jobs, trans-Atlantic move, stricter contract, and birth of my daughter all conspired to keep me pretty quiet on the internet this past year.  Well, here’s hoping that changes in 2010.  The safe money is on my updating this blog […]