Author's Spotlight: mduffor
Website:
Profile:
I've had the good fortune to work on a variety of quality game, TV, and film projects. I graduated with a degree in Film Production from the University of Southern California while learning programming on my own time, and then built a career solving technical challenges in artistic mediums. I have primarily focused on writing code for game engines, computer graphics pipelines, character rigging, and tools that support artists' workflows. I've had the chance work in mobile game development and help craft solutions for remote configuration and metrics, analytics, LiveOps, backend systems, ad monetization and user acquisition, and build systems. I have contributed code, managed and trained teams, and advised other departments on best ways to move forward. I value good communication, solid engineering practices, and smooth development processes, and strive to maintain these while still balancing against the realities of delivering a product to customers within the resources available. I'm looking forward to working on game titles that players love, that they talk about with their friends, and that they will remember fondly in years to come.
Posts by mduffor:
- Lots to do…, July 14, 2017 in Android&Game Development
- Would you like to play a game…?, September 2, 2012 in App Development&Game Development
- 30 Days To Zen, June 24, 2012 in Android&App Development
- A tiny window into the world, June 24, 2012 in Uncategorized
- Demo Reel 2012, March 20, 2012 in Computer Graphics
- Blowing off the Dust, January 17, 2012 in Game Development&Indie Games
- 2012 : Endings Bring New Beginnings, December 31, 2011 in Uncategorized
- Dear Spammers, December 27, 2011 in Uncategorized
- Drawing Again, February 9, 2011 in Uncategorized
- Well, that took longer than anticipated, April 26, 2010 in Game Development&Indie Games